Yet another blog about WPF, Surface, SL, MVVM, NUI.... - Tag - D3DImage In this blog we talk about WPF, Natural User Interface(NUI), Microsoft Surface, WIndows 7, Multitouch, Touchless, JavaFX, MVVM, patterns, tips, tricks .... and a lot of other things ! 2024-02-26T15:40:43+01:00 Jonathan ANTOINE urn:md5:627146f22bec1346990949372a159bfa Dotclear Tips: increase performances when using D3DImage in WPF urn:md5:69657747ffdff791f74f6e9d149aa55e 2009-09-17T11:20:00+02:00 2010-02-18T20:41:43+01:00 JonathanANTOINE@falsemail.com WPF 3DapiD3DImageWPF <p>Hello, Often when you read articles explaining how to use a D3DImage in your WPF application you use code which directly handle the CompositorTarget.Rendering event by updating the 3D world... This can lead to performance problems. For example in my application, WPF refresh the display with a FPS of 160 : the handler which recreate the 3D image... <a href="http://blog.lexique-du-net.com/index.php?post/2009/09/17/Tips-increase-performance-when-using-D3DImage-in-WPF"><em>Read</em> Tips: increase performances when using D3DImage in WPF</a></p> http://blog.lexique-du-net.com/index.php?post/2009/09/17/Tips-increase-performance-when-using-D3DImage-in-WPF#comment-form http://feeds.feedburner.com/JonathanAntoine/comments/27