Yet another blog about WPF, Surface, SL, MVVM, NUI.... - Tag - D3DImageIn this blog we talk about WPF, Natural User Interface(NUI), Microsoft Surface, WIndows 7, Multitouch, Touchless, JavaFX, MVVM, patterns, tips, tricks .... and a lot of other things !2024-02-26T15:40:43+01:00Jonathan ANTOINEurn:md5:627146f22bec1346990949372a159bfaDotclearTips: increase performances when using D3DImage in WPFurn:md5:69657747ffdff791f74f6e9d149aa55e2009-09-17T11:20:00+02:002010-02-18T20:41:43+01:00JonathanANTOINE@falsemail.comWPF3DapiD3DImageWPF <p>Hello,
Often when you read articles explaining how to use a D3DImage in your WPF application you use code which directly handle the CompositorTarget.Rendering event by updating the 3D world... This can lead to performance problems.
For example in my application, WPF refresh the display with a FPS of 160 : the handler which recreate the 3D image... <a href="http://blog.lexique-du-net.com/index.php?post/2009/09/17/Tips-increase-performance-when-using-D3DImage-in-WPF"><em>Read</em> Tips: increase performances when using D3DImage in WPF</a></p>http://blog.lexique-du-net.com/index.php?post/2009/09/17/Tips-increase-performance-when-using-D3DImage-in-WPF#comment-formhttp://feeds.feedburner.com/JonathanAntoine/comments/27